Dining Philosophers Animation
Scroll down for Animation notes.

Dining Philosophers Animation

PH_4 PH_3 PH_1 PH_0 PH_2 [ T ] [ T ] [ T ] [ T ] [ T ] Time: 0

Dining Philosophers Simulation














To play back the animation, run the Dining Philosophers simulation first.



        

Legend:

[ T ] = Think
[PUL] = Pick Up Left
[PUR] = Pick Up Right
[ E ] = Eat
[PDL] = Put Down Left
[PDR] = Put Down Right
[ B ] = Blocked

Animation Notes

This Animation page lets you explore visual representations of the algorithms. Start by running a simulation, as each run is unique and depends on your chosen parameters and algorithms. You can play, pause, navigate backward, forward, or restart, and adjust playback speed in the drop-down menu. The animation follows Dijkstras classic 5-philosopher setup, displaying frame by frame, based on the timeline data. Use the scroll-box on the bottom to view the respective timelines.

Parameters

Dining Philosophers Problem

Statistics:

A simulation run will output detailed statistics, including the measures:

For exponential and normal distributions, longer run times may help capture large outliers.